Saturday 27 August 2011

Assassin's Creed: Revelations is "no rush job"

Original NXTGamer.com article
__________________________________________________________

May 12th, 2011 at 12:16 pm
Alexandre Amancio has told GameInformer in a video interview that Assassin's Creed: Revelations is "no rush job".  Click here to watch the full interview.

He told GameInformer:
"Production itself takes about a year, but keep in mind we've planned it far in advance, It's not like a hundred people crunching it for a year. It's a huge team across many studios with different types of expertise and we fit them all together."

"We always aim for a 90-plus game."
Amancio's job is to co-ordinate the six Ubisoft studios that are working on AC: Revelations.  Development is being handled by most of Ubisoft Montreal's 2000-person workforce alongside Ubisoft Québec, Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Singapore and Massive.
"We decided to give players a lot of the answers they've been waiting for since AC II, things with Minerva, Juno, a lot of details of the end of the world plotline in 2012. As we get closer and closer to the actual 2012 marker, the franchise is concluding its major opus."
Minerva and Juno are members of a race that lived on earth before humanity (and possibly created humanity) that were seen at the ends of AC2 and AC: Brotherhood respectively.
"We're going to reveal a lot of stuff about the first civilisation storyline, the Ezio and Altair storylines and explain why Ezio is so important to the franchise... What role Altair plays in that destiny, and how Desmond fits in,"
Revelations is to set the scene for Assassins Creed III, as Ezio goes from master assassin to mentor.

Assassin's Creed: Revelations will introduce gameplay elements such as Templar Dens, a hookshot and bomb-creation also feature.

No comments:

Post a Comment