Wednesday 7 September 2011

Bulletstorm review (no publication)

It's never the brightest idea to wilfully give ammunition to your enemies.  Never has this been more apparent to me than when playing through Epic's gun-'em-up Bulletstorm which seems to tie all of its hopes and dreams to how much blood it can allow players to smear over the scenery.  No doubt the 'enemies' of violent video games will react with horror when faced with such a gore-fest alongside the parents of crafty children who get a hold of it, but what is Bulletstorm really?  Does it have more going for it than it's insatiable lust for violence?

Starting off Bulletstorm is like starting off most modern first-person shooters; all is calm, or so it seems.  Soon, with the ever popular use of flashbacks, the aim of the game becomes clear: ex-mercenary 'Grayson Hunt' must track down and kill General Sarrano, his ex-commanding officer, as payback for using him and his team to do some "ugly shit".  In his lust for vengeance Hunt makes a heinous error in judgement and causes both himself and Sarrano to crash on a desolate planet called Stygia, filled with violent natives and man-eating foliage.  Certain parts of the game's story point toward a broader tale being told and may begin to lead you down the path of being interested in what the game has to say, but after the umpteenth dick 'joke' (by joke we mean 'taking a popular phrase and replacing the key word with "dick"') all you'll be focussing on is the killing.  Although it is refreshing to have a protagonist who's on the vengeance trail for some reason other than the bad guy having killed his dog, or mum, or whatever.

Happily, the killing is substantial enough to carry the slack of the story using the 'Skillshot' system the game is almost entirely based around.  The game basically rewards you with points for murdering your enemies in harsh, violent and often needlessly brutal fashions which will then be accompanied by an innuendo-fuelled name for the type of kill.  Say you shoot a man in the throat, that's called 'Gag reflex'.  Perhaps it's more your flavour to tie explosives to one enemy and use him to blow up one of his friends, that's called 'Gang bang' and the list goes on.  To aid you along in the slaughter of the native population (who deserve it) Hunt gets his mitts on a leash, a device that can be used to grab enemies and pull them toward you over great distances, leaving them floating in slow motion in front of you for a short time.

Even when you're not concentrating on killing enemies in horribly imaginative ways the gun play is satisfying.  There's a real weight to the weapons used and they manage to feel powerful.  The guns can also be upgraded at special drop pods to carry more ammo or fire special charged shots which add different properties to the weapon.  Movement is a joy in Bulletstorm as well, with the ability to either sprint or slide along the ground to reach your destination, and if your sliding destination is an enemy then you'll boot him into the air ready for the kill.  Bulletstorm also features collectibles in the form of destroying Newsbots and swarms of Electroflies, adding some extra playtime to a scant campaign mode that lasts around 6-8 hours.

If you still have a lust for blood and skillshot points after the campaign is done you can head on over to multiplayer to participate in Anarchy mode for some co-operative AI murdering with four friends or strangers.  This mode includes extra team skillshots that can only be accomplished via team work.  Anarchy mode isn't all about co-operation though, as competition comes in the form of trying to get a higher score than the other players while still having to reach a score threshold as a team.

Epic aren't forcing you to be sociable though, as there's a seperate Echo mode which sees players play through certain sections of the game to see who can rack up the most skillshot points.  Leaderboards are then stored allowing you to compete with your Xbox Live/PSN friends over who can rank up the highest points on whatever section of the game.

The audio in Bulletstorm does its job nicely.  Crumbling buildings give off a convincing rumble, whilst smaller pieces of masonry clatter to floor, almost tinny in comparison.  The sound effects on the guns give you a fair sense of weight and force for the most part and explosions sound earth shattering at times.  The voice acting is performed well enough by the chosen actors.  General Sarrano is a clear clone of Gunnery Sergeant Hartman (Full Metal Jacket) not done particularly well but effective enough as the bad guy.  The other characters could fill in roles as 'pissed off man', 'pissed off vengeful man' and 'pissed off vengeful woman' respectively as not much is done to flesh them out.  Most of the dialogue involves jokes specifying a slang term for male genitalia, and is about as refined, but it works given the game's backdrop.  Unfortunately for Bulletstorm the best of it's dialogue is not the juvenile spewing of sweary words, but the occasional glimpses in to Hunt's guilty conscience and self-loathing that the game affords at brief intervals.

It's not just the audio that makes Bulletstorm's presentation something special, the visuals in the game are very nice even on consoles.  Occasionally marred by blurred textures that refuse to pop in, the Unreal Engine is really well showcased here with God rays streaming in from between crumbling buildings, and waterfalls formed over collapsing cities looking somehow organic.  The character models are well done too, apart from the hair of Grayson Hunt, who must use the same  as Nathan Drake as his hair stays fixed in place and unmoving at all times.  All of this together leave the visual styling of Bulletstorm being very indicative of the game as a whole: very attractive yet falling just short of perfect.


Pros

  • The skillshot system is great fun
  • Combat feels satisfying
  • Great presentation
  • Writing can be humorous at times
Cons
  • Bare-bones story
  • Shallow characters
  • Short campaign
  • No competitive multiplayer

Saturday 27 August 2011

New Xbox 360 Disk Format Not Compatible With Certain 360 Models

Original NXTGamer.com article
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May 18th, 2011 at 1:14 pm
Kotaku have reported that the upcoming Xbox 360 firmware, that brings in compatibility for the new disk format, will prevent a small number of consoles from being able to play certain games.  Don't fret though, as Microsoft will be handing out brand new Xbox 360 S consoles with 250gb hard drives to those affected.

The story goes that the new XGD3 disk format, that adds 1GB of storage to 360 DVDs, might not be compatible with certain Xbox 360 DVD drives.  This is the first time that the firmware has been rewritten so this shouldn't really come as much of a surprise.

Microsoft stated with regards to affected consoles:
"Any Xbox 360 owners receiving this error are encouraged to contact us at www.xbox.com/support/contact so we can verify if the console has been impacted."
Should the update be downloaded onto a hacked Xbox 360 it would instantly kill their ability to play pirated software.  This would be due to the fact that the code that was originally hacked on the Xbox 360 disk drive will have been replaced entirely by the new code.

Along with this inconvenience to the pirate crowd, this new firmware will bring in a completely new anti-piracy mechanism to replace the current compromised system.  On top of this new measures are being enacted with the help of developers that will scan the game DVD periodically during gameplay, as opposed to the scan at start-up, to ensure that a legal copy is being used.  Microsoft are hoping that in-game checks will be much harder to work around and with control of these features in the developer's hands, pirate copies of games could become non-functional after being played for a short length of time.

It's clear that Microsoft are putting a lot into this change of disk format and are expecting a lot out of it in kind.  With the recent events surrounding the PSN downtime, if it signifies a step up in console security it can only be a good thing.

Lords of Football Announced by Geniaware

Original NXTGamer.com article
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May 17th, 2011 at 4:18 pm
Today Italian developer 'Geniaware' announced 'Lords of Football', a football lifestyle game set in a free roaming environment in development for the PC and next-gen consoles (whatever that means).

In Lords of Football you'll play the part of first team manager in a game of strategy, exploration and creativity.  Played in first person the game sees you planning and maintaining football club training sessions on a day-to-day basis.  On top of this you'll manage some of the more personal and social aspects of your players lives such as nights at the pub, which will affect your players' on-pitch performance.

You also have to balance trying to keep both press and players happy while tracking your players' lifestyle habits individually, dealing with the president's transfer market issues and lots more.  'Lords of Football' will simplify this by offering you revolutionary gameplay with many tools to facilitate deep customisation and simulate real life in and out of work.

There is also an advanced AI system that has varied and realistic character types conversing with your players on and off the pitch, something that will presumably also hold sway over your players' performance on the ball.  To make things even more interesting you'll have to manage your own relationships with the players on your team to keep them encouraged and hold their trust as a manager.

Claudio Giacopazzi, General Manager at Geniaware, said:
‘Lords of football is being developed to open up the football genre through innovative gameplay solutions. We aim to entertain a wide audience providing a new approach to the football video game in a way not seen before in a sports title’.
Does this get you all hot under the collar?  Let us know in the comments section!

Gears of War 3 Limited and Epic Editions Detailed

Original NXTGamer.com article
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May 16th, 2011 at 4:33 pm
Epic have set free the details of the Limited and Epic Editions of the upcoming conclusion to the Gears of War trilogy, Gears of War 3.


Limited Edition (£59.99)
  • An Octus Award Box with Octus Service Medal – A 1:1 match in size and weight, this zinc-alloy cog-shaped medal replicates the award given to Adam Fenix in recognition of his work on the Hammer of Dawn.
  • Exclusive Unlockable Adam Fenix Multiplayer Character – Each Octus Service Medal replica is engraved with a unique Xbox LIVE code that is the only way to unlock Adam Fenix in multiplayer.
  • A fabric COG Flag.
  • The personal effects of Adam Fenix, including his “Last Will and Testament,” the initial Hammer of Dawn schematic, and other Fenix family mementos.


Epic Edition (£99.99, only available at GAME and Gamestation)
  • Marcus Fenix statue – It’s 11.2 inches high and weighs 1.7 kilos and will have the chicks on their knees (with laughter).
  • The Art and Design of Gears of War by Tom Bissell – A book by Tom Bissell including 96 pages of interviews, photos, concept artwork and more.
  • Infected Omen Weapon Pack – Custom multiplayer skins for the game’s five starting weapons; Lancer, Retro Lancer, Hammerburst, Sawed-off Shotgun, and Gnasher Shotgun.
  • All the contents of the “Gears of War 3” Limited Edition.


Epic have also filmed a ViDoc to show off the Marcus statuette mentioned above called "Inside the Wicked Workshop".  Watch it here.

Sony To Make Up For PSN Downtime *UPDATED*

Original NXTGamer.com article
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May 16th, 2011 at 1:01 pm
Four weeks ago Sony's PSN service was taken down due to security breaches.  Now after many reactivation delays the service has returned (in part) and Sony are planning on compensating those poor souls whose PSN was taken from them.

First off, to get back on PSN you'll have to download a system update then change your password.  You'll need to do this on the same PS3 you originally activated your account on.



Congratulations!  You once again have access to:
  • Restoration of Online game-play across the PlayStation3 and PSP systems
  • This includes titles requiring online verification and downloaded games
  • Access to Music Unlimited powered by Qriocity for PS3/PSP for existing subscribers
  • Access to account management and password reset
  • Access to download un-expired Movie Rentals on PS3, PSP and MediaGo
  • PlayStationHome
  • Friends List
  • Chat Functionality


In addition Sony will be compensating you with the following:
  • Each territory will be offering selected PlayStation entertainment content for free download. Specific details of this content will be announced in each region soon.
  • All existing PlayStation Network customers will be provided with 30 days free membership in the PlayStation Plus premium service. Current members of
  • PlayStation Plus will receive 30 days free service.
  • Music Unlimited powered by Qriocity subscribers (in countries where the service is available) will receive 30 days free service.
On top of this PSN members will be offered a choice of two games from a list of five titles as an apology for the down time, and PSP users will have the choice of two of four titles.

Sony of America claims that it will afford PSN users $1million worth of protection for their information, nothing has been announced for EU customers as of yet.

For more on the increased security, check out the official PSN failure/fraud Q&A.

*UPDATE*

Sony have announced the titles that will be available to PSN users when the service returns.

Two PlayStation 3 games from the following list:
  • LittleBigPlanet
  • InFamous*
  • WipEout HD/Fury
  • Ratchet & Clank: Quest for Booty
  • Dead Nation*


Two PSP games from the following list for those with PSP accounts:
  • LittleBigPlanet PSP
  • ModNation Racers PSP
  • Pursuit Force
  • Killzone Liberation

SOE Comes Back Online

Original NXTGamer.com article
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May 16th, 2011 at 12:07 pm
As the PSN users reading this will know, online gaming on PSN started rolling out over the weekend and by now will be at least partially functional.

There's good news for Sony Entertainment Online users too as that service has also come back online.

Sony stated:
"We are pleased to be back online and deeply apologise for the inconvenience caused by the recent data breach and subsequent outage,"

"To thank you all for your patience and understanding, we have prepared a Welcome Back Program that includes complimentary identity theft protection, free game time and special in-game items and events."
PSN and SOE users are advised to reset their passwords as soon as they can.

First Modern Warfare 3 details and images

Original NXTGamer.com article
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May 13th, 2011 at 5:43 pm
The Modern Warfare wing of the Call of Duty series has been a huge source of revenue for Activision and as such they're following up with a third game for the series in Modern Warfare 3.

Boasting 15 levels worth of carnage set in various locales all over the world such as New York and Paris, Modern Warfare 3 is sure to give its predecessors a run for their money.  Don't think Infinity Ward and Sledgehammer Games are putting all their eggs into one campaign, err, basket.

The multiplayer on Modern Warfare 3 is shaping up to be more shooty than ever before with new maps, game types and play styles.  Kotaku has heard from sources that Modern Warfare 3 will come packed with as many as 20 multiplayer maps give or take those that could be removed or added before release.  Spec Ops also makes a return from Modern Warfare 2 with an even greater variety of missions and gametypes including a new survival mode in which players battle against increasingly difficult waves of enemies.

Multiplayer Maps

  • Alpha
  • Alps
  • Bootleg
  • Bravo
  • Brooklyn
  • Carbon
  • Coast
  • Dome
  • Exchange
  • Hardhat
  • Interchange
  • Lambeth
  • Meteora
  • Mogadishu
  • Paris
  • Plaza 2
  • Radar
  • Seatown
  • Underground
  • Village

Spec Ops Modes

Mission
  • Civilian Rescue
  • Flood the Market
  • Invisible Threat
  • Little Bro's
  • Out of Africa
  • No Fly Zone
  • Wing Man
Survival
  • Carbon
  • Dome
  • Radar
  • Seatown
  • Village
In-development pictures have also been outed by Kotaku, showing character models, weapons, maps and the interior of a helicopter.

Feast your eyes upon these images:
Player Models




Maps

  

Weapons






Modern Warfare 3 is reported to be releasing on 8th November 2011.